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Old Oct 23, 2007, 09:59 PM // 21:59   #1
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Default Treasure Hunter

I'm new to these forums and I am sure this has been talked about but please feel free to comment again...Why aren't the treasure hunter/wisdom titles account-wide? No one in their right mind would ever attempt to max these titles more than 1 time, and even one time is extremely costly and time consuming. The treasure hunter title (of the 2) should at least be account-wide because you cannot 'buy' chests or have someone else open them for you. Also, lockpicks used on chests count towards TWO account-wide titles. This just makes no sense to me. It forces me to only buy picks and
'treasure hunt' with one character because i don't see a point of going for it with anyone else. So what if the extra salvaging bonus is account-wide too, it is for lucky, why not for treasure hunter. I just give all my items to my one character to salvage right now and it is kind of inconvenient. What are your thoughts???
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Old Oct 23, 2007, 10:02 PM // 22:02   #2
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Because your level 1 hasn't opened 10k chests, therefore does not deserve to display a title saying that he has o.O
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Old Oct 23, 2007, 10:05 PM // 22:05   #3
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any keys coasting 600g trader sell price counts towards title

not sure why it isnt account wide, then again if you hunt now and they make it account wide you've spent the same amount of time (except if you've maxed it)
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Old Oct 23, 2007, 10:11 PM // 22:11   #4
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Quote:
Originally Posted by Skuld
Because your level 1 hasn't opened 10k chests, therefore does not deserve to display a title saying that he has o.O

you completely missed my point. I've opened 1800 chests with my primary character and i'm saying that should be account wide because there is absolutely no reason to achieve the title more than once.
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Old Oct 23, 2007, 10:13 PM // 22:13   #5
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Quote:
Originally Posted by Pogrim The Crusader
I've opened 1800 chests with my primary character and i'm saying that should be account wide because there is absolutely no reason to achieve the title more than once.
Other than the fact that it provides some in game benefits to the level 1 character he's referring to...
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Old Oct 23, 2007, 10:13 PM // 22:13   #6
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Because maxable titles shouldn't be account wide. Besides, the only account based titles are the PvP related ones, and lucky/unlucky.
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Old Oct 23, 2007, 10:17 PM // 22:17   #7
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Other maxable titles have clear benefits that only that character can use, which makes sense that it wouldnt be account wide. Treasure hunter can indirectly be used by all characters so why not allow all characters to participate to achieve one title.
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Old Oct 23, 2007, 10:36 PM // 22:36   #8
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Yeah, it's stupid. Those titles should be account wide. Having them character based is disrupting gameplay ("wait a minute, i have to put my rares into storage and id them on my other char, brb") and forces the player to concentrate on one character alone ("yes, i could bring my monk, but i want to open more chests on my warrior..").

Why shouldn't a lvl1 character have a benefit, that the player has worked for? You can create a new char, powerlevel to lvl20 and benefit from kurzick/luxon skills that the new character never worked for!
Why can characters enter hardmode, when they haven't completed the game?

Why can a pvp-monk display a hero title, that the player iway'ed with his warrior? Why not make pvp-titles profession wide and not account wide?

Your idea resurfaces every week, since the title benefit was added with NF's release. Anet is too stubborn to listen.
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Old Oct 23, 2007, 10:52 PM // 22:52   #9
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Quote:
Originally Posted by Skuld
Because your level 1 hasn't opened 10k chests, therefore does not deserve to display a title saying that he has o.O
A level one is unlikely to have AFK farmed lucky/unlucky points or FFF'd Kurz/Lux faction for hours on end either, but they get to display a title.

Quote:
Originally Posted by Jetdoc
Other than the fact that it provides some in game benefits to the level 1 character he's referring to...
So does lucky title, albeit small and relatively useless; not unlike the benefit received from the treasure hunter or wisdom title.

I'm afraid I'm not convinced that these titles shouldn't be account-based. If they wanted to rescale it so maxing it out would take more effort, I'd understand that. As it stands, I'm probably not the only one who only buys keys and lockpicks, and only IDs golds on one character.
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Old Oct 23, 2007, 10:59 PM // 22:59   #10
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Quote:
Originally Posted by smrandom
A level one is unlikely to have AFK farmed lucky/unlucky points or FFF'd Kurz/Lux faction for hours on end either, but they get to display a title.
Remove that then "Everyone else is doing it so why can't I" isn't such a great idea.
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Old Oct 23, 2007, 11:27 PM // 23:27   #11
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Because Treasure Hunter and wisdom both give useful in-game effects. Lucky has same effect (but for chest opening) and is account wide. Salvaging is useful too
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Old Oct 23, 2007, 11:36 PM // 23:36   #12
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why don't we make ALL titles account based ? like cartographer? well one guy has been there so why not let all have it? or vanquishing 1 guy has done it so all should be able to show it, right?

it's just stupid to make it account based
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Old Oct 24, 2007, 01:52 AM // 01:52   #13
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I made like.. three threads complaining about this and asking for suggestions. It's the only pair of titles I think that should be made accountwide, as it's too much of an inconvenience and forces people to play one char over others solely for title-wh0ring,
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Old Oct 24, 2007, 02:34 AM // 02:34   #14
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I want to open chests while adventuring with my mesmer but I don't because he doesn't have high enough title. My warrior has all the keys and lockpicks and he hogs them.

This limit is making me have less fun =(
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Old Oct 24, 2007, 03:00 AM // 03:00   #15
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Because they keep grinders grinding and whiners whining.

These titles would be reasonable if they were account-wide. But at current numbers, they are just absurd.

The official explanation had something to do with roleplaying and consistency and things. Apparently, it doesn't fit into the lore or something to have such title account-wide.

Mah, whatever.
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Old Oct 24, 2007, 03:04 AM // 03:04   #16
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Quote:
Originally Posted by Antheus
Because they keep grinders grinding and whiners whining.

These titles would be reasonable if they were account-wide. But at current numbers, they are just absurd.

The official explanation had something to do with roleplaying and consistency and things. Apparently, it doesn't fit into the lore or something to have such title account-wide.

Mah, whatever.
Then explain the lucky/unlucky. And... since when was roleplaying a part of anything? I joined GW long ago because I was a roleplayer, and this actually... killed it, because there's no roleplaying. MMOG is what GW is. D<
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Old Oct 24, 2007, 03:25 AM // 03:25   #17
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I have over 2k chests opened as of right now on my monk and I really don't think it should be account wide. I consider it to be one of the most prestigious titles you can get because of the time and patience it takes. It's already clear enough that through the HoM they expect you to focus one character, anyway.
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Old Oct 24, 2007, 03:35 AM // 03:35   #18
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Quote:
Originally Posted by booooYA
I consider it to be one of the most prestigious titles you can get because of the time and patience it takes.
Agreed. That said from the perspective of someone pursuing this title.
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Old Oct 24, 2007, 03:50 AM // 03:50   #19
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Quote:
Originally Posted by booooYA
I have over 2k chests opened as of right now on my monk and I really don't think it should be account wide. I consider it to be one of the most prestigious titles you can get because of the time and patience it takes. It's already clear enough that through the HoM they expect you to focus one character, anyway.
So how would making it account wide change that? Instead of opening 10,000 chests with one character you do it on several different ones. Either way you still have to buy/find 10,000 keys and then find 10,000 chests.
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Old Oct 24, 2007, 04:29 AM // 04:29   #20
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Quote:
Originally Posted by booooYA
I have over 2k chests opened as of right now on my monk and I really don't think it should be account wide. I consider it to be one of the most prestigious titles you can get because of the time and patience it takes. It's already clear enough that through the HoM they expect you to focus one character, anyway.

Making this title account wide would barely reduce the amount of time to farm the chests..you still have to go out and open the chests and if you arent doing that on your farmer then you are losing time working on someone else. Instead of losing this time you would be using the time to work on another character as well at the title. It wouldn't matter which character you farmed with and the amount of time you spent farming would be the same. Think about it...open 10k chests on one guy, or on the whole account. If you do it on one guy it means you spent a ton of time working one character, if you do 10k account wide that same amount of time (which is enormous) is spread out amongst all of your characters. It would be just as prestigious and would remain one of the hardest titles to obtain.
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